On completion of this course the students will be able to:
•Studenten skal kjenne til grunnleggende metoder innen nytenking og innovasjon
The topics covered are varied but will include
This course will draw on the students experience with games and develop an appreciation for the design process by requiring the students to design innovative games within constraints.
ExercisesWritten exam, 4 hours
Alphabetical Scale, A(best) – F (fail)
External + internal examiner
Ordinary re-sit exam for the written exam, assignments need to be redone next time the course is arranged.
One page of notes
The students should participate in 3KK (course in creative thinking, 3 hours)
Jesse Schell, The Art of Game Design: A book of lenses (2008)
(recommended) Katie Salen and Eric Zimmerman, Rules of Play, Game Design Fundamentals (2004)
In case there will be less than 5 students apply for the course the form may change to suit the class size.
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2815 Gjøvik, Norway
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Fax: +47 61 13 51 70
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