The aim of the course is to establish awareness and knowledge of human factors relevant to the design of graphical user interfaces. The course also focuses on methods for practical usability engineering, and aims at making the students able to initiate usability activities in the context of project management and system development.
Human-centered technology Usability principles Human memory and information processing Knowledge in the head, in the body, in the interface, in the world Metaphors and idioms Information structure and navigation Standards and guidelines in usability engineering The life cycle of usability engineering Participatory design Scenario techniques Rapid prototyping Formative-iterative usability testing Heuristic evaluation and expert evaluation
EssayLecturesProject work
Written exam, 4 hoursEvaluation of Project(s)
Written Exam, 4 hours (counts 60%) Essay or Project Report (counts 40%). Each part must be individually approved of.
Alphabetical Scale, A(best) – F (fail)
None
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