Experience Design
Study plans 2016-2017 - IMT1362 - 10 ECTS

Expected learning outcomes

On completion of this course the students will be able to:


  • Discuss why human centered software development is important
  • Define a user-centered / game design process, for users who are not like the developer or their acquaintances.
  • Understand game and or user interaction mechanics
  • Understand the process of designing an experience or game.
  • User interface standards.


  • Discuss the design process using correct terminology
  • Low-fidelity (paper) prototyping
  • Quantitative evaluation techniques,
  • Work through the development of an idea from game concept to rules and implementation

General competence

  • Work more effectively in groups
  • Understand the basic methods related to innovation and entrepreneurship


The topics covered are varied but will include

  • Game design process
  • Definitions of usability terms
  • Human motivation
  • Interaction mechanics
  • Story and character design
  • Interface design
  • Creativity in teams
  • Documentation
  • Game balance

Teaching Methods


Teaching Methods (additional text)

This course will draw on the students experience with games and develop an appreciation for the design process by requiring the students to design innovative games within constraints.

Form(s) of Assessment

Written exam, 4 hours

Form(s) of Assessment (additional text)

  • Written exam, 4 hours (counts 40%)
  • Four assignments (counts 60%)

Both parts must be passed in order to pass the course.

Grading Scale

Alphabetical Scale, A(best) – F (fail)

External/internal examiner

Internal examiner, together with external examiner once every five years, next time in 2016.

Re-sit examination

Re-sit exam for the written exam in August.

Coursework Requirements

The students will cover the content of the 3IKK course during tutorials.

Teaching Materials

Jesse Schell, The Art of Game Design: A book of lenses: Second Edition (2014)

Replacement course for

IMT1361 Game design, overlapping with 2/3.

Additional information

Also some overlapping with IMT2072 Ergonomi i digitale medier.