Experience Design
Study plans 2016-2017
-
IMT1362
- 10 ECTS
Expected learning outcomes
On completion of this course the students will be able to:
Knowledge:
- Discuss why human centered software development is important
- Define a user-centered / game design process, for users who are not like the developer or their acquaintances.
- Understand game and or user interaction mechanics
- Understand the process of designing an experience or game.
- User interface standards.
Skills:
- Discuss the design process using correct terminology
- Low-fidelity (paper) prototyping
- Quantitative evaluation techniques,
- Work through the development of an idea from game concept to rules and implementation
General competence
- Work more effectively in groups
- Understand the basic methods related to innovation and entrepreneurship
Topic(s)
The topics covered are varied but will include
- Game design process
- Definitions of usability terms
- Human motivation
- Interaction mechanics
- Story and character design
- Interface design
- Creativity in teams
- Documentation
- Game balance
Teaching Methods
Other
Teaching Methods (additional text)
This course will draw on the students experience with games and develop an appreciation for the design process by requiring the students to design innovative games within constraints.
Form(s) of Assessment
Exercises
Written exam, 4 hours
Form(s) of Assessment (additional text)
- Written exam, 4 hours (counts 40%)
- Four assignments (counts 60%)
Both parts must be passed in order to pass the course.
Grading Scale
Alphabetical Scale, A(best) – F (fail)
External/internal examiner
Internal examiner, together with external examiner once every five years, next time in 2016.
Re-sit examination
Re-sit exam for the written exam in August.
Coursework Requirements
The students will cover the content of the 3IKK course during tutorials.
Teaching Materials
Jesse Schell, The Art of Game Design: A book of lenses: Second Edition (2014)
Replacement course for
IMT1361 Game design, overlapping with 2/3.
Additional information
Also some overlapping with IMT2072 Ergonomi i digitale medier.