Ergonomics in digital media
Study plans 2016-2017 - IMT2072 - 10 ECTS

Expected learning outcomes


  • On human factors and user-needs.
  • Of methods and techniques for user centered design of interactive systems.
  • Of methods for evaluations of usability of interactive systems.


  • Can plan and contribute in projects where user-centred methods are applied.
  • Can initiate and perform evaluations of usability

General knowledge

  • Knows the arguments and methods to increase accessibility of systems and services.
  • Have general competence on the life cycle of system-development, and the need for user-centered approaches.



  • Human-centered technology
  • Usability principles
  • Human memory and information processing
  • Metaphors and idioms
  • Information structure and navigation
  • Standards and guidelines in usability engineering
  • The life cycle of usability engineering
  • Personas
  • Scenario techniques
  • Formative-iterative usability testing
  • Heuristic evaluation and expert evaluation
  • Universal design

Teaching Methods

Group works
Project work

Form(s) of Assessment

Written exam, 4 hours
Evaluation of Project(s)

Form(s) of Assessment (additional text)

 Written Exam, 4 hours (counts 60%)
 Essay or Project Report (counts 40%). Each part must be individually approved of.

Grading Scale

Alphabetical Scale, A(best) – F (fail)

Coursework Requirements


Teaching Materials

  • Cooper, Alan (2014). About Face: The Essentials of Interaction Design  (4'th edition). Indianapolis: Wiley
  • Norman, Donald A. ([1988] 2013). The design of everyday things.  Revised and expanded edition. New York: Basic Book

Additional information

Aktuelle tidsskrift i HiGs bibliotek:

  • ACM Transactions on Computer-Human Interaction, Behaviour & Information Technology, IEEE Transactions on Professional Communication, Information Design Journal, Interacting with Computers, Interactions, International Journal of Human-Computer Interaction, International Journal of Human-Computer Studies, Journal of Educational Multimedia and Hypermedia, New Review of Hypermedia and Multimedia, Technical Communication, Visible Language, Wired

Aktuelle klassenummer i HiGs bibliotek:

  • 004.019, 006.7, 006.7019, 620.8, 745.–

Aktuell støttelitteratur:

  • Benyon, David (2010): Designing interactive systems: A comprehensive guide to HCI and interaction design. Second edition. Harlow: Addison-Wesley
  • Cooper, Alan m.fl. (2007). About face 3: The essentials of interaction design. Indianapolis: Wiley
  • Krug, Steve (2006). Don’t make me think. Berkeley: New Riders
  • Lidwell, William, et al. (2010). Universal principles of design. Beverly: Rockport
  • Moggridge, Bill (2007). Designing interactions. Cambridge, Mass. og London: MIT Press
  • Saffer, Dan (2010). Designing for interaction: Creating innovative applications and devices. Second edition. Berkeley: New Riders
  • Sundström, Tommy (2005). Användbarhetsboken. Lund: Studentlitteratur
  • Hartson, Rex og Pardha Pyla (2012). The UX Book: Process and guidelines for ensuring a quality user experience. Morgan Kaufmann