- IMT2021 Algorithmic Methods
Expected learning outcomes
On completion of this course the students will be able to:Understand the classic examples of concurrency problems
- Understand the benefits and difficulties of developing multi-threaded applications
- Demonstrate knowledge of thread-safe implementations of design patterns commonly used in game development
- Evaluate the performance of multi-threaded and optimised programs
- Communicate the design decisions, data flow and synchronisation of parallel algorithms in both written and oral form
- Multi-threaded programming
- Profiling and performance evaluation
- Algorithmic complexity
- Design Patterns
- Function Pointers and Callbacks
- Game programming techniques
- Distributed programming environments
Teaching Methods (additional text)
Student will work primarily in C++ using various parallel programming libraries, in a problem based learning approach.
Form(s) of Assessment
Oral exam, individually
Evaluation of Project(s)
Form(s) of Assessment (additional text)
- Portfolio of internally completed work 60%
- Oral exam 40%
- Both parts must be passed
Alphabetical Scale, A(best) – F (fail)
Projects evaluated by lecturer.
Oral exam will have two internal examiner and we will use external examiner every fifth year, next time 2016.
Oral exam may be repeated
No required textbooks. Books, monographs, and research articles will be recommended during the course.
In case there are fewer than 5 students which apply for the course the form of presentation and assessment may change to suit the class size.