Master of Science in Media Technology - MMT

Short description

We are living in a digital media world where the web is becoming a unified distribution channel for news, professional information, maps, educational content, games, movies and videos, graphics and photos, and music delivered to computers, TVs, game consoles, or mobile phones. Master of Science in Media Technology is a computer science program where students will learn to understand and master the computer-based technologies that constitute the foundation for today's digital media world.This includes web technologies, color imaging technologies, video processing technologies, game technologies, and geographical and location-based technologies. Students graduating from the program will be competent to work for the traditional media industry and for companies and organizations that want to fully utilize or develop new and useful computer and digital media applications.

Duration

The study program is a two years' (120 ECTS) postgraduate program leading to a Master's degree. Students with engineering degrees and advanced mathematics courses from their bachelor level studies will get the degree Master of Technology in Media Technology. Other students will get the degree Master of Science in Media Technology. The study program qualifies for PhD studies.

Expected learning outcomes

After successfully completing the program, students:

Knowledge

  • Possess advanced knowledge within the area of media technology, with emphasis on color imaging, image and video processing, and web technology
  • Possess specialized insight and good understanding of the research frontier in a selected part of the media technology area
  • Possess thorough knowledge of professional and scientific theory and methodology of relevance to the media technology area
  • Are able to apply media technology knowledge and understanding to new and unfamiliar settings
  • Are able to analyze academic problems based on the history, traditions, and particularities of the media technology area and its place in society

Skills

  • Are able to analyze existing theories, methods and interpretations and to challenge established knowledge and practice in the media technology area
  • Are able to handle theoretical issues, and solve complex practical problems, independently in the area of media technology
  • Are able to use relevant and suitable methods when carrying out research and development activities in the area of media technology
  • Are able to critically review relevant literature when solving new or complex problems and is able to integrate the findings into the proposed solution
  • Are able to plan and complete an independent and limited research or development project with guidance and in adherence to research ethics

General competence

  • Are able to analyze relevant ethical issues (technological, professional, and scientific)
  • Have the learning skills to continue acquiring new knowledge and skills in a manner that is largely self-directed
  • Are able to present the results from extensive independent work, mastering the terminology of the field
  • Are able to communicate academic issues, analyses, and conclusions, with specialists in the field and to the public, in oral and written forms
  • Are able to contribute to innovative thinking and innovation processes

Internationalization

The courses are taught in english. The study programme admits international full time students and accepts exchange students for one or two semesters. There are good cooperation with universities in Germany, The Czech Republic, Spain, Sweden, Finland and France, but also with universities in United Kingdom, Canada and United States. The students are encouraged to take a semester in a foreign university and will get help and advice in where and when.

Target Group

The study program is aiming to recruit graduated bachelor’s in media technology, informatics or similar, but a different background may also be relevant, especially students with interest or experience in development, integration and use of digital media systems. There are 3 target groups:

  •  Undergraduate students entering the program as a continuation of their bachelor degree without any prior work experience
  •  Industry students (or students in private/public sector in general) looking for a part-time masters program which is flexible and can be adapted to their employers' and their own individual needs.
  •  International students: full-time, part-time or exchange students studying at Gjøvik University College for only single semesters

Admission Criteria

Applicants must have a 3-year undergraduate degree to qualify for admission, preferably a bachelor's degree in computer science or a bachelor's degree in graphic arts engineering, informatics or media technology. The applicants must document that they have at least 60 ECTS credits in information technology/computing subjects (of which at least 10 ECTS credits in databases, data modeling, and/or information modeling) and at least 10 ECTS credits in mathematics.

Course Structure

The first year of the study program will give the students a basic understanding of media technology and media management. They will learn the principles for production, use and storage of digital text, images, sound and video. They will learn about development of components in media technology and how these can be integrated in complete systems for archiving, retrieval and deliverance of digital media. The students will also get knowledge in how to evaluate the consequences in organizations and the society when using media technology and keeping up with the fast evolvement.

The second year of study the students will work with indexing and retrieval, and also specialize in one or two media technology related topics and can choose from a wide range of elective courses. The last semester is devoted to the master’s thesis.

The program is offered in a flexible manner to fit well to all the target groups of students (full-time, part-time and distant). Prosepective distant students should note, however, that the workload is expected to be 45 hours per week during the semesters. Hence, students are not advised to sign up for full-time studies if they plan to study besides their regular job.

In general, on-campus presence is required only three weeks per semester (seminars and exams). Attendance is also strongly recommended for the initial first week of the program when preparatory courses are offered. Read more details for the upcoming year of study.

All courses are available online, but there will also be on-campus sessions on a regular weekly or bi-weekly schedule.

Students can elect up to 10 ects of courses at the 3000 level as part of their master program. Students are particularly encouraged to browse the course offerings of the study programs Bachelor of Science in Game Engineering and Bachelor in Information Security.

Technical Prerequisites

Students who choose to participate in the study program on distance, need a relatively new (no more than 2-3 years old) computer and a broadband Internet connection. Software that is needed is mostly freely available on the Internet. In some courses commercial products, such as MatLab, are required.

For practical computer skills, it is expected that students can use any common operating system (MacOS, Solaris, GNU/Linux or Microsoft Windows) both with graphical user interface and a command line interface.

Table of subjects

Master in Media Technology - Full Time Study

Coursecode Course name C/E *) ECTS each. semester
  S1(A) S2(S) S3(A) S4(S)
IMT4892 Digital Workflow C 10      
IMT4421 Scientific Methodology C 5      
IMT4811 Image processing and analysis C 5      
IMT4072 Cross-media color reproduction C 5      
IMT4991 Mathematics for signal and image processing C 5      
IMT4451 Coding and compression of media data C   10    
IMT4002 Recent Advances in Web Technology C   10    
IMT4831 Media Management and Business Development C   10    
IMT4601 Research Project Planning C     5  
IMT5251 Advanced Project Work C     5  
IMT4911 Content-based Indexing and Retrieval C     5  
Elective course, 5 ECTS E     5  
Elective course, 5 ECTS E     5  
Advanced course E     5  
IMT4904 Master's Thesis C       30
Sum: 30 30 30 30
*) C - Compulsory course, E - Elective course

Master in Media Technology - Part-time Study

Coursecode Course name C/E *) ECTS each. semester
  S1(A) S2(S) S3(A) S4(S) S5(A) S6(S) S7(A)
IMT4991 Mathematics for signal and image processing C 5            
IMT4421 Scientific Methodology C 5            
IMT4072 Cross-media color reproduction C 5            
IMT4811 Image processing and analysis C 5            
IMT4831 Media Management and Business Development C   10          
IMT4451 Coding and compression of media data C   10          
IMT4911 Content-based Indexing and Retrieval C     5        
IMT3661 Mobile System Programming C     5        
IMT4893 Digital Workflow System Development C     5        
Elective course, 5 ECTS E     5        
IMT4002 Recent Advances in Web Technology C       10      
IMT5251 Advanced Project Work C         5    
IMT4601 Research Project Planning C         5    
Elective course, 5 ECTS E         5    
Advanced course E         5    
IMT4904 Master's Thesis C           15 15
Sum: 20 20 20 10 20 15 15
*) C - Compulsory course, E - Elective course

Advanced courses

Coursecode Course name C/E *) ECTS each. semester
  S1(A) S2(S) S3(A) S4(S)
IMT5261 Selected topics in color imaging E     5  
IMT5281 Advanced course in video processing E     5  
IMT5321 Advanced course in web technology E     5  
IMT5331 Advanced course in Game Technology E     5  
GEO5011 Geographical Information Technology for Web Developers E     5  
Sum: 0 0 0 0
*) C - Compulsory course, E - Elective course

Elective courses

Coursecode Course name C/E *) ECTS each. semester
  S1(A) S2(S) S3(A) S4(S)
Advanced course E     5  
Master in information security course E     5  
IMT3662 Mobile Development Theory C     5  
IMT3672 Mobile Development Project C     5  
IMT4921 Media Security C     5  
IMT4931 Semantic Web C     5  
Sum: 0 0 0 0
*) C - Compulsory course, E - Elective course